In most cases, one square is hundreds or even thousands of meters wide. In Starship Scale, Each square of the battle map is abstract, representing a variable amount of space, depending on the Vehicles involved. In Character Scale, more than one surface Vehicle cannot occupy the same space on the battle map, and a Collision occurs whenever a Vehicle enters a square occupied by a creature, obstacle, or another Vehicle (See Collisions below). Vehicles of Colossal (Frigate) size or greater are not placed on the battle map they are either off the map (Perhaps providing fire support), or the battle takes place inside them. How many squares a Vehicle occupies is determined by the Vehicle's size (And the same holds true for characters and creatures). In Character Scale, most Vehicles are large enough to occupy multiple squares on the battle map. Combat is carried out on a grid, in which each square equals 1.5 meters (About 5 feet). If the scene involves Vehicles only, use the Starship Scale.Ĭharacter Scale is identical to the standard movement scale. If the encounter involves both Vehicles and characters on foot, use Character Scale. The below rules use two scales: Character Scale, and Starship Scale.
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